Clockify: 395 hrs 49 mins
I worked on baldorf for my senior project in a course an the University of Nebraska-Lincoln (UNL) called Senior Design (CSCE 486 & 487). It was a 2-semester long course that involved working with business or organization to gather and implement requirements.
- Met with company sponsor to gather initial requirements.
- Met as a team to translate those requirements into an Agile roadmap with Milestones, Epics, Stories, and Issues.
- Continued meeting with the team throughout the past year to implement those features detailed in the roadmap. As well as continually meeting with the sponsor to share work, collect feedback, and gather updated requirements.
The team I worked on is comprised of 10 people:
1 Industry Coach
Sawyer Nietfeld: Industry Coach
We used Unity as our game engine, which uses C# as the scripting language.
Most of the team used Visual Studio & Visual Studio Code for our IDEs, but Jackson used Rider.
The app is available on iOS, Android, and Web.
What is baldorf? It’s a game created by two U.S. Peace Corps Volunteers while they were serving in Jamaica. Upon their return to the U.S., the two formed the non-profit charitable organization Mystic Rhoads Productions (MRP), and developed baldorf as an MRP product. In its simplest terms, bald…